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Oh wow, that's quite minding bending :D I like that the game makes you think about the future moves – and not only in terms of rotating the blocks and avoiding the crash. Also about the fact that you have to select a block ahead of you and _do not skip it by accident_

I think one-two extra buttons could help. Like "go the other way" or jump to the other side of the map. But not in this jam obviously. 

I enjoyed the idea, it was new to me. Quite challenging. So, good one  👍